Interactive Design by Rob Layton

Window illustration

Window Illustration

This case was an argument on the quality of a wall and its ability to keep moisture out. It was necessary to illustrate each individual layer and ensure that each reflected a different texture. This is commonly referred to as a demonstrative exhibit, so exact textures weren’t necessary- only that the jury understood what each layer represented.

This is another proposal than began with a rudimentary sketch. Some research needed to be done on wall layers. The background was originally requested to be blue, but a gradient was employed here to distinguish the warmness of the inside of the wall, and the coolness of the outside. This was used as a visual reinforcement for the wall’s quality.

This was a pretty unconventional job, and is usually left to illustrators or 3d modelers, but if you can be versatile, demonstrative exhibits are available for graphic designers. It allows you to learn something new, as well, like wall layers.

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