Interactive Design by Rob Layton

Flash projects

This is a music player I’ve developed to promote the next Adobe Flash project I’m working on. It’s going to incorporate camera movement in a 3d space, motion blur, depth of field, and object interaction, and will be driven by a narrative. My main goal is to produce a portfolio piece that demonstrates my knowledge of Flash, both technically and creatively.

Click here for the full screen version

And this is a countdown timer, that I update over time. Here are the following features for the current model:

• It currently detects between day and night and changes the background, accordingly
• During the day, clouds can be dragged, forming rain to fall
• If the astronaut is in the air, he floats
• If the astronaut is dragged to the ground, he stands
• The astronaut will address the monkey when he is in his field of vision
• The monkey will balance if placed on top of the timer
• The monkey detects differences in levels between the numbers, and the dots
• The monkey goes limp when dragged
• The monkey will hang from the vine when dropped next to it
• The vine can be dragged on the x-axis, even if the monkey is hanging from it
• If the monkey is dropped on the ground, he will run
• The monkey will turn around, when he reaches the edge of the screen

The version below is being turned into an online app, and includes motion blur and events that happen at different times of the day.

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3 Comments

    I love the concept on the countdown timer app with the movable objects. If I could change one thing it would be to actually register where the mouse clicks on the object instead of the object moving to its registration point on the MOUSEDOWN event. It’s a pretty easy function to implement, give me a call sometime if you are interested.

  • Thanks, Eric. I’ll definitely give you a call about that. And welcome back to Orlando.

  • man, you’re good. really good.

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