Interactive Design by Rob Layton

Faulty Construction exhibit

This interactive exhibit was created to point out a shoddy construction job. Numerous repairs were required before this building could be inhabitable.

I was given some floorplans and photos to start. Overall, it was a really simple job. After I had learned what the exhibit was intended to show, I was given a lot of freedom. Another factor was that I had been doing interactive presentations for a while, and was trusted with a certain degree of creativity. I used PowerPoint to link all the animations together.

I learned that the trick to designing for litigation is to make sure the argument to be made is the number one priority. As long as you can communicate the argument, and that every aspect of the design reinforces it, you can’t go wrong.

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